![]() ![]() The goal is, as always, to climb to the top of technicolored block structures and rescue the children on top of them. This means that a single block of a puzzle can become a 5 by 5 platform by stretching it out to the maximum. The specific rule change this time around is that blocks can be stretched out for two tile lengths in any direction as long as there is no obstruction preventing them, and the stretched out extensions can in turn be stretched in other directions. (But why would anyone have not liked these games? They’re great!) If you played either of those games and didn’t care for it, then I feel confident that this won’t be for you either. If you liked either of the previous games then you’ll like this one. Intelligent Systems has found a way to once again tweak the rules in a way that doesn’t improve or detract from the core appeal of their puzzle-solving experience. ![]() Stretchmo is not Pushmo,nor is it Crashmo-but it might as well be.
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